Game Projects










Procedural Generation

Title: Procedural Generation

Description:  

Language: C#

Source: https://github.com/chengpatrick/ProceduralGen

 

Building Virtual Worlds

Title: Building Virtual Worlds

Description:  

Role: Producer, Programmer, Game Designer

Language: C#

Details: Building Virtual Worlds

 

Legends In Ruins

Title: Legends in Ruins

Description:  Created a 3D FPS game for undergraduate capstone project. 

Role: Programmer, Level Designer

Language:  C#

Source: https://github.com/G-Qin/CSE-5912-Project

 

Endless Runner

Title:  Endlesss Runner

Description: Implemented a 3D endless runner game in Unity3D consisting features of animator, object handlers, ray casting and random level generator.

Role: Programmer, Level Designer

Language: C#

Source: https://github.com/Hongda-OSU/CSE3541-Endless-Runner.git

 

3DMazeGenerator

Title: 3D Maze Generator

Description: Implemented a 3D maze generator in Unity3D using recursive back-tracking algorithm. Player can move through the maze while collecting coins.

Role: Programmer

Language: C#

Source: https://github.com/chengpatrick/PatrickCheng.1317/tree/main/CSE%203541

 

Legend Of Zelda NES

Title:  Legend of Zelda NES

Description: Implemented game of Legend of Zelda with agile development and model view controller design pattern.

Role: Programmer

Language:  C#

Source: https://github.com/xdtdaniel/CSE-3902.git

 

Predator And Prey AI Agents

Title:  Predator and Prey AI Agents

Description: Implemented simulator of steering agents of predators and preys. Both agents will wonder in scene and predator will chase prey if it enters predator's sight range.

Role: Programmer

Language: C#

Source: https://github.com/chengpatrick/PatrickCheng.1317/tree/main/CSE%203541%20Lab%205%20Predator%20and%20Prey